Pick a glowing node
Each sector is one table. Bosses wait every 3 sectors.
v0.7
Pick a way to play.
Every player gets a cue ball. Aim together, shoot together, ruin friendships together.
HOT CUE stacks next-shot power · WIDE POCKETS stacks pocket forgiveness for 14s · TABLE BURST fires instantly on collection.
House classics, trailer tables, cursed felt, and boss-pocket rules.
Clear your color before the horn.
THE TABLE WAITS.
ESC TO RESUMEClear the table. Beat the clock.
NO CHALLENGES INSTALLED.
YOUR TIME STAYS FROZEN.
ESC TO RESUMESELECT A TOOL AND BUILD SOMETHING UNREASONABLE.
Install, organize, and publish table packs.
CONNECTING TO WORKSHOP…
0/3 starters // 0/2 bans
8-Ball // Shop On
Enter a nickname to get your friend code, then invite a friend or accept a pending match.
Choose up to 2 extra bans before accepting.
0/3 starters // 0/2 bans
Build your next trick.
Learn by doing: pick the route, line up a real shot, buy nonsense, then leave before the table gets ideas.
Each sector is one table. Bosses wait every 3 sectors.
Sink the practice ball, then try a bank shot. The timer is fake here. Enjoy that while it lasts.
Targets pay chalk. Banks, combos, and hot pockets pay more.
The tutorial was normal. That will not happen again. Achievements give Style Points, and wins unlock relics, boss variants, and harder Ruin routes.
A brass-rimmed chest rattles under the table light. Pull once. Whatever lines up goes straight into your next shop.
Every achievement is worth 5 Style Points. Earned achievements sync to platform services when available.
Choose one keepsake before the run. Locked relics show what they do and how to earn them.
Achievements give 5 Style Points each.
WELCOME TO YOUR TABLE
⌂ Your cosmetics are yours only. Other players keep their own table style.
A chalkboard record of what the table has revealed.
Leave Rack & Ruin and close the game?
Throw away this run and start again?
That slot already has a saved run.